Name: Rodimus Prime
Alternate Mode: Futuristic Sports Car
Thanks to Goktimus Prime for loaning me Rodimus Prime for this review
SPORTS CAR MODE
Height: 4.5cm Length: 13cm Width: 7.5cm
A red sports car in the spirit of G1 Rodimus Prime, including a gold tailfin and transparent blue windows along with the iconic gold flame motif on his hood. His headlights are painted yellow and the taillights silver. The engine cover at the back and tyres are black plastic. Rounding out the colour scheme, Rodimus Prime has a grey engineblock and grey exhausts on the rear fenders on his hood and silver painted hubcaps. It's an attractive colour scheme which matches G1 quite well, even if the flame motif is a lot simpler, since that fits in with the general feel of the Animated series.
As with all Animated toys, Rodimus Prime is stylised, but since he's designed as a futuristic car, this effect is very diluted here. The lines here are sleek yet angular, the car looks very fast and this is even more pronounced by the excessively large V-shaped spoiler on the back (the only clearly stylised element here). There's a slightly awkward gap underneath the spoiler, but this is only really noticeable from directly behind the car.
Rodimus Prime's play value is fairly standard, but not lacking. The wheels turn of course, and along with his weapon they provide the play value. He has a double crossbow - a curved device which can plug into his engine cover. It carries - and fires - two orange missiles. The spring-loaded launchers are quite powerful, and the triggers are easy to press if you're not watching where you put your fingers.
A good car mode, and one that fits the character concept very well. The colours work well and fit the character nicely while the missile launcher provides some play value. His sleek look feels more G1 than most Animated toys, since it's not much of a divergence from G1.
TRANSFORMATION TO ROBOT MODE
Detach and set aside the missile launcher. Unclip the rear fenders and pull out to the sides forming arms. Rotate the doors to form forearms & fold out the hands. Swing out the legs from underneath, fold over the hood (which becomes his chest) which reveals the head, rotate the engineblock to reveal his Decepticon logo. Fold the front wheels under his chest, push the chest down. Straighten his legs, push in the blue panels on his thighs, flip up his feet. Fold up the roof onto his back and place the launcher in either hand.
Height: 16.5cm Width: 10.5cm
A red robot with orange forearms, thighs and groin. His face is silver flanked by orange painted details while his hands are grey. His eyes are transparent blue with a useful lightpipe, the flame motif is now central on his chest, and the engineblock has been replaced by a stamped Autobot logo. The colours again work well and very much match G1, making this colour scheme excellent in both modes.
As with all Animated toys, Rodimus Prime's bodyshape is stylised. The shoulders are big & his upper body is wider than his relatively narrow legs. Rodimus has a fairly large chin, although it's not as large as some other Animated toys. The bodyshape is still quite good, even if these aspects aren't quite realistic. The fin on his back is a visually appealing feature.
Rodimus is very poseable, with ball joints in his neck, shoulders, elbows, wrists, hips and ankles. The elbows also feature hinges while the knees are about the only place where he doesn't have ball joints - but then they have hinges & rotators, giving him excellent poseability. The feet are heelspurs aren't huge but they're enough for most poses while his ankles are tight enough. He can hold the twin missile launcher in either hand - and he does so by gripping the shaft between the two launchers. This limits how he can point the weapon, but his arms are posable enough to make this a non issue in terms of action poses.
A good robot mode with excellent play value and some really nice features such as the rotating panel to give him a smooth chest and the fun behind his head. The poseability is great and the weapon works well. The bodyshape works well and the tie in to the original character is again really strong here, making for an excellent robot mode.
TakaraTomy released a limited transparent version, while their regular version (which I am actually reviewing) uses a cherry red plastic instead of a straight red, and most of this is painted over with a metallic cherry red (only the ankles and missile launcher are unpainted).
An excellent Animated toy that works well in both modes, and the character concept has been nailed well here. Poseability is excellent and the missile launcher works well. There's no real flaw here in one of Animated's best toys - 9.5/10